Showing posts from 2009

AP Defends Photograph

Nearly everyone is familiar with Obama's Hope poster. It was on TV when he spoke, hanging out in the background or on signs in the crowd. Now, it is disappearing from the public eye because of an ongoing lawsuit between Shepard Fairey, the poster's artist, and the Associated Press (AP), whose photographer snapped the picture on which the painting was based (yes, it could also have something to do with the President's dwindling approval rating). As the case itself began to fade into obscurity, it got a fresh stoking from Fairey's idiocy. He admitted to lying about which photograph he used as a reference for the painting. He did so because he believed his case would be won more easily if it appeared that he used a wide shot photo refererence, with other people in it, that he cropped down to leave only Obama's face. His chances of winning the case would have been even better if he'd just told the truth. Im an artist. I appreciate the defense of intellectual prope

Video Games and Storytelling

This entry won't attempt to provide answers to anything in the video game world. It's really just a list of observations presented to evoke further ideas and observations. I wrote my undergrad capstone paper on the narration of several storytelling media. Because film and prose have longstanding and ingrained systems for storytelling, video games are currently the most exciting medium to study. You will notice a lack of any discussion about turn-based games. Turn-based combat was created because of board games, with no better way to show combat. It translated to early video games well-enough, but there's hardly and excuse for it now besides nostalgia. Some of the more recent RPG developers have noticed this are revamping the turn based system. I'm excited about this because RPGs have, until recently, held the lead in the storytelling department for twenty solid years. Shooters used to have a concept that let you blow things up. Alien invasion: kill aliens. Hell